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Class AchievementsResource.ResetForAllPlayersRequest

Resets the achievement with the given ID for all players. This method is only available to user accounts for your developer console. Only draft achievements can be reset.

Inheritance
object
ClientServiceRequest
ClientServiceRequest<string>
GamesManagementBaseServiceRequest<string>
AchievementsResource.ResetForAllPlayersRequest
Implements
IClientServiceRequest<string>
IClientServiceRequest
Inherited Members
GamesManagementBaseServiceRequest<string>.Xgafv
GamesManagementBaseServiceRequest<string>.AccessToken
GamesManagementBaseServiceRequest<string>.Alt
GamesManagementBaseServiceRequest<string>.Callback
GamesManagementBaseServiceRequest<string>.Fields
GamesManagementBaseServiceRequest<string>.Key
GamesManagementBaseServiceRequest<string>.OauthToken
GamesManagementBaseServiceRequest<string>.PrettyPrint
GamesManagementBaseServiceRequest<string>.QuotaUser
GamesManagementBaseServiceRequest<string>.UploadType
GamesManagementBaseServiceRequest<string>.UploadProtocol
ClientServiceRequest<string>.Execute()
ClientServiceRequest<string>.ExecuteAsStream()
ClientServiceRequest<string>.ExecuteAsync()
ClientServiceRequest<string>.ExecuteAsync(CancellationToken)
ClientServiceRequest<string>.ExecuteAsStreamAsync()
ClientServiceRequest<string>.ExecuteAsStreamAsync(CancellationToken)
ClientServiceRequest<string>.CreateRequest(bool?)
ClientServiceRequest<string>.GenerateRequestUri()
ClientServiceRequest<string>.GetBody()
ClientServiceRequest<string>.GetDefaultETagAction(string)
ClientServiceRequest<string>.ETagAction
ClientServiceRequest<string>.ModifyRequest
ClientServiceRequest<string>.ValidateParameters
ClientServiceRequest<string>.ApiVersion
ClientServiceRequest<string>.RequestParameters
ClientServiceRequest<string>.Service
ClientServiceRequest._unsuccessfulResponseHandlers
ClientServiceRequest._exceptionHandlers
ClientServiceRequest._executeInterceptors
ClientServiceRequest.AddUnsuccessfulResponseHandler(IHttpUnsuccessfulResponseHandler)
ClientServiceRequest.AddExceptionHandler(IHttpExceptionHandler)
ClientServiceRequest.AddExecuteInterceptor(IHttpExecuteInterceptor)
ClientServiceRequest.Credential
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Google.Apis.GamesManagement.v1management
Assembly: Google.Apis.GamesManagement.v1management.dll
Syntax
public class AchievementsResource.ResetForAllPlayersRequest : GamesManagementBaseServiceRequest<string>, IClientServiceRequest<string>, IClientServiceRequest

Constructors

ResetForAllPlayersRequest(IClientService, string)

Constructs a new ResetForAllPlayers request.

Declaration
public ResetForAllPlayersRequest(IClientService service, string achievementId)
Parameters
Type Name Description
IClientService service
string achievementId

Properties

AchievementId

The ID of the achievement used by this method.

Declaration
[RequestParameter("achievementId", RequestParameterType.Path)]
public virtual string AchievementId { get; }
Property Value
Type Description
string

HttpMethod

Gets the HTTP method.

Declaration
public override string HttpMethod { get; }
Property Value
Type Description
string
Overrides
ClientServiceRequest<string>.HttpMethod

MethodName

Gets the method name.

Declaration
public override string MethodName { get; }
Property Value
Type Description
string
Overrides
ClientServiceRequest<string>.MethodName

RestPath

Gets the REST path.

Declaration
public override string RestPath { get; }
Property Value
Type Description
string
Overrides
ClientServiceRequest<string>.RestPath

Methods

InitParameters()

Initializes ResetForAllPlayers parameter list.

Declaration
protected override void InitParameters()
Overrides
GamesManagementBaseServiceRequest<string>.InitParameters()

Implements

IClientServiceRequest<TResponse>
IClientServiceRequest
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